A downloadable game for Windows

Buy Now$2.00 USD or more

Game Description:

Pac-Man, but with a hot babe and monsters.

Collecting all the cubes wins the game.
Don't fall off the map or get caught.

Controls:

Keyboard and Mouse -

W, A, S , D for movement.
Space for Jump
Escape or Tab for Menu
Mouse to look around
Shift to Sprint

Gamepad -

Face Button Bottom to Jump
Left Thumbstick and Right Thumbstick for Movement and Looking
Right Special Button for Menu
Right Shoulder Button to Sprint

NSFW Version:

Includes in-game options menu toggle for NSFW content.

Getting caught or falling means becoming subjected to their lusty desires.

Developer's Notes:

This is an initial prototype I made within a week and I'm looking to expand a team and grow this game and develop others. In order to gauge interest and collect feedback, the censored version of the game will be available for free while the NSFW version will be available for purchase- which enables me to expand the Coffee Until Midnight team and improve the quality of non-visual novel adult games that we can provide.

Thank you for your support and please let me know how I can improve!

Additional Credits:

Music

- “Medusa”, by Jo Wandrini.
- “Final Frontier”, by Hampus Naeselius.
- “Full Momentum”, by Christoffer Moe Ditlevsen.
- “The Farewell Serenade”, by Howard Harper-Barnes.
- “Night of the Drowned”, by Dream Cave.

Purchase

Buy Now$2.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

QueensClimb_v0.2.1_NSFW.zip 878 MB

Download demo

Download
QueensClimb_v0.2.1_Censored.zip 878 MB

Development log

Comments

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nice prototype

(+1)

I hope you understand it’s a little tough for me to ask friends or family to try out my monster-fucking game and let me know how it runs, so I appreciate the feedback. :)

  • What kind of hardware were you running this with?
  • Was the latest version available to you? I believe v0.2.1 should at least look nicer and be more challenging, although I can’t say if it’ll be better performance-wise.

I get that performance for unreal engine games is a thing, so I’ll keep looking into how extensive optimization needs to be. I developed this on a laptop with a RTX3060, i9-11900 and 16GB ram. So, I have no idea how low we can go here.